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Overwatch 2 twitter
Overwatch 2 twitter









Her primary weapon fire now does more damage the closer she is to enemies and her weapon now does not need to reload but needs to cool down if fired for too long. Orisa no longer has her shield and instead her health and armor have been increased to help her new form as a brawler tank. Orisa also saw a hero change, though she is staying on as a tank, her abilities have been vastly changed.

overwatch 2 twitter

As a Sombra main, I was still able to deny Doomfist a lot of his abilities that would’ve otherwise given our team debilitating losses in any push we did but it felt like we were constantly having to ensure he was out of the fight at all times. While damage was decreased on his abilities, Doomfist as a tank was incredibly difficult to get used to as he deals a lot of knock back, stun, and slow effects. His base health has been increased from 250 to 450 and he’s still just as mobile as before when he was a DPS hero. I wasn’t able to get hands-on time with Doomfist during this Alpha test but I did get time playing against him and he felt much more intimidating to face This was a change I never expected and this felt incredibly strange initially. Some of the Hero changes included Doomfist being converted from a DPS hero to a tank hero.

overwatch 2 twitter

But my immediate reaction to playing matches with the new balancing and changes was not exciting and I’m more concerned with the longevity of Overwatch 2’s PvP than anything else. Of course, this was a Closed Alpha test and there were limited amounts of invited players so maybe in the live game the skill based matchmaking may make things feel more even and make the 5v5 balancing feel less skewed. With Push, that tug of war feeling becomes overwhelming where you realize the games take a bit too long to progress since both teams have more damage heroes than tanks which creates a feeling of constantly exchanging kills and hitting a stalemate. The team that pushes the robot/payload furthest into their enemy’s side wins. This is most evident in the new game mode Push where it takes players to a symmetrical map where two teams fight to control a robot that will push a payload into the enemy territory. While the original Overwatch also felt like a game of tug of war, it never felt off balance as much as this new composition felt. So then the cycle of racing to do more damage would start up again and it was just rinse and repeat. But even the winning team would have lost significant numbers and would have to wait for the spawn reset to really push forward. With 5v5, Overwatch 2 felt a lot like it was just a contest on who could do the most damage in the shortest amount of time and that team would win that fight and be able to secure the objective. In Capture the Point objectives, for example, it would be incredibly difficult to really make a solid push vs a team sitting on the point and even on the opposite end it was equally difficult to defend the point since you had no extra tank efforts to shield important damage. With having only one tank on a team, it felt incredibly difficult to make any meaningful progress in a game mode.

overwatch 2 twitter

Playing through unranked matches, this new composition felt very strange since previously you had two tanks to offset damage the DPS and healers could pressure your team with. But now with Overwatch 2, we’re going to be playing in teams of five with only one tank, two dps, and two healers. The ping system is pretty intuitive and lets you communicate more accurately with your team, which I always argue modern day FPS games need at least a basic ping system since it’s really just a quality of life adjustment.Įver since the launch of Overwatch, it’s always been a team based game of 6v6 with the basic composition of two tanks, two DPS, and two healers. There’s also a new ping system that allows you to point out specific enemies alongside the callout system in Overwatch 1. The new maps looked vibrant and lively which was a nice change of map lineups after having the same ones in Overwatch for so long. Opening Overwatch 2 felt like opening Overwatch at launch for the first time but with better graphics and performance. The environments are clean and sharp and the hero looks are updated and refreshed. First, Overwatch 2 does look absolutely gorgeous.











Overwatch 2 twitter